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- // Persistence Of Vision raytracer version 1.0 sample file.
- // The STONEn.POV files demonstrate all textures in STONES.INC
-
- #include "colors.inc"
- #include "shapes.inc"
- #include "stones.inc"
-
- camera {
- location <0 5 -30>
- direction <0 0 1.35>
- up <0 1 0>
- right <1.33333 0 0>
- look_at <0 5 0>
- }
-
- object {light_source {<0 0 -1000> color LightGray}}
-
- object {light_source {<150 50 -200> color LightGray}}
-
- #declare Stack =
- union
- {box{UnitBox}
- intersection{Disk_Y translate <0 2 0>}
- sphere{<0 4 0> 1}
- }
-
- #declare Dist = 0
-
- #declare BD0 = -1.1
- #declare BD1 = 1.1
-
-
- #declare BR1t = 15.6
- #declare BR1b = 9.4
- #declare BR2t = 8.6
- #declare BR2b = 2.4
- #declare BR3t = 1.6
- #declare BR3b = -4.6
-
- #declare Row1 = 10.5
- #declare Row2 = 3.5
- #declare Row3 = -3.5
-
-
- #declare BC1 = -13.2
- #declare BC3 = -4.5
- #declare BC6 = 4.5
- #declare BC9 = 13.2
-
- #declare Col1 = -12
- #declare Col2 = -9
- #declare Col3 = -6
- #declare Col4 = -3
- #declare Col5 = 0
- #declare Col6 = 3
- #declare Col7 = 6
- #declare Col8 = 9
- #declare Col9 = 12
-
- composite
- {
- composite
- {
- object
- {union{Stack}
- texture {Grnt0}
- translate <Col1 Row1 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt1}
- translate <Col2 Row1 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt2}
- translate <Col3 Row1 Dist>
- }
- bounded_by{box{<BC1 BR1b BD0> <BC3 BR1t BD1>}}
- }
-
- composite
- {
- object
- {union{Stack}
- texture {Grnt3}
- translate <Col4 Row1 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt4}
- translate <Col5 Row1 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt5}
- translate <Col6 Row1 Dist>
- }
- bounded_by{box{<BC3 BR1b BD0> <BC6 BR1t BD1>}}
- }
-
- composite
- {
- object
- {union{Stack}
- texture {Grnt6}
- translate <Col7 Row1 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt7}
- translate <Col8 Row1 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt8}
- translate <Col9 Row1 Dist>
- }
- bounded_by{box{<BC6 BR1b BD0> <BC9 BR1t BD1>}}
- }
- bounded_by{box{<BC1 BR1b BD0> <BC9 BR1t BD1>}}
- }
-
- composite
- {
- composite
- {
- object
- {union{Stack}
- texture {Grnt9}
- translate <Col1 Row2 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt10}
- translate <Col2 Row2 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt11}
- translate <Col3 Row2 Dist>
- }
- bounded_by{box{<BC1 BR2b BD0> <BC3 BR2t BD1>}}
- }
-
- composite
- {
- object
- {union{Stack}
- texture {Grnt12}
- translate <Col4 Row2 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt13}
- translate <Col5 Row2 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt14}
- translate <Col6 Row2 Dist>
- }
- bounded_by{box{<BC3 BR2b BD0> <BC6 BR2t BD1>}}
- }
-
- composite
- {
- object
- {union{Stack}
- texture {Grnt15}
- translate <Col7 Row2 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt16}
- translate <Col8 Row2 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt17}
- translate <Col9 Row2 Dist>
- }
- bounded_by{box{<BC6 BR2b BD0> <BC9 BR2t BD1>}}
- }
- bounded_by{box{<BC1 BR2b BD0> <BC9 BR2t BD1>}}
- }
-
- composite
- {
- composite
- {
- object
- {union{Stack}
- texture {Grnt18}
- translate <Col1 Row3 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt19}
- translate <Col2 Row3 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt20}
- translate <Col3 Row3 Dist>
- }
- bounded_by{box{<BC1 BR3b BD0> <BC3 BR3t BD1>}}
- }
-
- composite
- {
- object
- {union{Stack}
- texture {Grnt21}
- translate <Col4 Row3 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt22}
- translate <Col5 Row3 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt23}
- translate <Col6 Row3 Dist>
- }
- bounded_by{box{<BC3 BR3b BD0> <BC6 BR3t BD1>}}
- }
-
- composite
- {
- object
- {union{Stack}
- texture {Grnt24}
- translate <Col7 Row3 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt25}
- translate <Col8 Row3 Dist>
- }
-
- object
- {union{Stack}
- texture {Grnt26}
- translate <Col9 Row3 Dist>
- }
- bounded_by{box{<BC6 BR3b BD0> <BC9 BR3t BD1>}}
- }
- bounded_by{box{<BC1 BR3b BD0> <BC9 BR3t BD1>}}
- }
-
- //object{plane{<0 0 1> 1.1}texture{color White}}
-